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    Class TrackedTrajectory

    Inheritance
    Object
    TrackedTrajectory
    Namespace: SEAN.Scenario.Trajectory
    Assembly: cs.temp.dll.dll
    Syntax
    public class TrackedTrajectory : MonoBehaviour

    Fields

    TrajectoryDeltaSec

    Declaration
    public float TrajectoryDeltaSec
    Field Value
    Type Description
    Single

    TrajectoryPoints

    Declaration
    public int TrajectoryPoints
    Field Value
    Type Description
    Int32

    Properties

    mainGameObject

    Declaration
    public GameObject mainGameObject { get; set; }
    Property Value
    Type Description
    GameObject

    orientation

    Declaration
    public Vector3 orientation { get; }
    Property Value
    Type Description
    Vector3

    position

    Declaration
    public Vector3 position { get; }
    Property Value
    Type Description
    Vector3

    trajectory

    Declaration
    public LinearTrajectory trajectory { get; }
    Property Value
    Type Description
    LinearTrajectory

    vector

    Declaration
    public Vector2 vector { get; }
    Property Value
    Type Description
    Vector2

    velocity

    Declaration
    public float velocity { get; }
    Property Value
    Type Description
    Single

    Methods

    Angle(TrackedTrajectory)

    Declaration
    public float Angle(TrackedTrajectory b)
    Parameters
    Type Name Description
    TrackedTrajectory b
    Returns
    Type Description
    Single

    Angle(Vector2)

    Declaration
    public float Angle(Vector2 b)
    Parameters
    Type Name Description
    Vector2 b
    Returns
    Type Description
    Single

    lookingAt(Vector3, Single)

    Declaration
    public bool lookingAt(Vector3 groupCenter, float degreesEpsilon = 45F)
    Parameters
    Type Name Description
    Vector3 groupCenter
    Single degreesEpsilon
    Returns
    Type Description
    Boolean

    movingTowards(Vector3, Single)

    Declaration
    public bool movingTowards(Vector3 point, float minVelocity = 0.5F)
    Parameters
    Type Name Description
    Vector3 point
    Single minVelocity
    Returns
    Type Description
    Boolean

    nearbyAgents(Single)

    TrackedTrajectories|Agents|Robots near this game object Must have an attached collider and script of the appropriate type

    Declaration
    public List<TrackedAgent> nearbyAgents(float Threshold)
    Parameters
    Type Name Description
    Single Threshold
    Returns
    Type Description
    List<TrackedAgent>

    Start()

    Declaration
    public virtual void Start()

    Update()

    Declaration
    public virtual void Update()
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